LOUD
| LOUD - S16 | |||
|---|---|---|---|
| Region : | BR | ||
| Season : | S16 | ||
| Win Rate : | 1W - 1L | ||
50% |
|||
| Average game duration : | 30:00 | ||
| Economy | ||
|---|---|---|
| Gold Per Minute: | 1944 | |
| Gold Differential per Minute: | -197 | |
| Gold Differential at 15 min: | -1813 | |
| Win Rate when ahead at 15 min: | 100% | |
| CS Per Minute: | 35.6 | |
| CS Differential at 15 min: | -10.5 | |
| Tower Differential at 15 min: | 0 | |
| Avg. Tower Difference: | -2.5 | |
| First Tower : | - | |
| Aggression | |||
|---|---|---|---|
| Damage Per Minute: | 2574 | ||
| First Blood: | 50% | ||
| Kills Per Game: | 14.5 | ||
| Deaths Per Game: | 22 | ||
| Average Kill / Death Ratio: | 0.8 | ||
| Average Assists / Kill: | 2.2 | ||
| Objectives | |
|---|---|
| Plates / game (TOP|MID|BOT): | 20.5 (6.5|5|9) |
| Dragons / game: | 1.5 (37.5%) |
| Dragons at 15 min: | 0.5 |
| Voidgrubs / game: | 3 |
| Herald / game: | 0.5 (50%) |
| Nashors / game: | 0.5 (50%) |
| Vision | |||
|---|---|---|---|
| Vision Score Per Minute: | 8.8 | ||
| Wards Per Minute: | 3.8 | ||
| Vision Wards Per Minute: | 1.1 | ||
| Wards Cleared Per Minute: | 1 | ||
| % Wards Cleared: | 30.5% | ||
| Wins/Losses by side |
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| Dragon priority |
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TOP
JUNGLE
MID
BOT
SUPPORT